{
  "abstract": "Architectural experience depends not only on perceptual fluency but also on whether users can successfully construct higher-order semantic meaning from complex built form. In the Pleasure-Interest Model of Aesthetic Liking (PIA model), the controlled-processing stage differentiates interest, confusion, and boredom. In conventional architectural cognition research, however, confusion is often treated as a negative indicator of communicative failure. This paper challenges that assumption and argues that confusion is especially important in architectural meaning-making because it identifies a population that still possesses interpretive motivation but has not yet achieved semantic resolution due to a mismatch between narrative granularity and cognitive accessibility. To address this problem, the paper proposes a conceptual and heuristic framework that integrates the PIA model, three-way decision theory, and granular computing. First, the three states in the controlled-processing stage of the PIA model are reinterpreted through a three-way decision structure, in which confusion is reconstructed as a strategic boundary region rather than as a purely negative endpoint. Second, a multi-granularity optimization mechanism and a utility-based selection function are introduced to identify narrative descriptions that balance novelty and comprehensibility for target perceivers. Third, a memorial-hall case and a computer-simulated illustrative statement-scoring exercise are used to illustrate the feasibility of the proposed procedure. Rather than claiming full empirical validation, the paper positions its contribution as a design-oriented framework for improving architectural communication, user-centered narrative intervention, and the cultural-social dimension of human-centered sustainability in the built environment.",
  "abstract_shown": true,
  "affiliations": [
    "School of Fine Arts, Shanxi University, Taiyuan, China."
  ],
  "article_type": "review article",
  "arxiv": null,
  "author_total": 1,
  "authors": [
    {
      "affs": [
        0
      ],
      "name": "Qi Li"
    }
  ],
  "bibtex": "https://research.draconitic.com/paper/43dpdzg4fy4tx.bib",
  "cited_by": 0,
  "doi": "10.3389/fpsyg.2026.1869490",
  "fulltext_url": "https://europepmc.org/articles/PMC13680155",
  "id": "43dpdzg4fy4tx",
  "issns": [
    "1664-1078"
  ],
  "landing_url": "https://europepmc.org/article/MED/42903062",
  "language": "eng",
  "licence": "CC-BY",
  "licence_label": "CC BY",
  "licence_source": "article",
  "licence_url": "https://creativecommons.org/licenses/by/4.0/",
  "metadata_licence": null,
  "native_subjects": [
    [
      "openalex",
      "2805|Aesthetic Perception and Analysis"
    ]
  ],
  "openalex": "W7220691348",
  "pdf_url": "https://europepmc.org/articles/PMC13680155?pdf=render",
  "pmcid": "PMC13680155",
  "pmid": "42903062",
  "published": "2026-10-06",
  "publisher": null,
  "ris": "https://research.draconitic.com/paper/43dpdzg4fy4tx.ris",
  "sources": [
    {
      "first_seen": "2026-10-30T12:19:57Z",
      "native_id": "MED:42903062",
      "source": "europepmc",
      "url": "https://europepmc.org/article/MED/42903062"
    }
  ],
  "subjects": [
    {
      "field": "biology",
      "origin": "openalex:2805|Aesthetic Perception and Analysis",
      "subfield": "neuroscience"
    }
  ],
  "title": "A multi-granularity narrative cloud selection framework for architectural meaning-making integrating the PIA model and three-way decision theory.",
  "title_text": "A multi-granularity narrative cloud selection framework for architectural meaning-making integrating the PIA model and three-way decision theory.",
  "type": "peer-reviewed",
  "updated_at": "2026-10-30T12:19:57Z",
  "url": "https://research.draconitic.com/paper/43dpdzg4fy4tx",
  "venue": "Frontiers in psychology",
  "versions": []
}