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PreprintCC BY 4.0arXiv

Improved Multiplayer Bandit Algorithm for Bernoulli Rewards

Abstract

We study the multiplayer multi-armed bandit problem with information asymmetry under Bernoulli rewards, for three information structures: asymmetry in actions, in rewards, and in both. Replacing the Hoeffding-style confidence intervals of prior work with Kullback--Leibler (KL) divergence-based bounds gives strictly tighter regret guarantees in each case. We propose \texttt{mKL-UCB}, \texttt{mKL-UCB-Intervals} and \texttt{mKL-DSEE}, and show that the improvement factor is at least two by Pinsker's inequality and far larger when reward means are near zero or one. For asymmetry in rewards we prove that two arms' KL intervals separate after a deterministic number of samples, and that M independent players accelerate elimination further.

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BibTeX
@misc{nguyen2026improved,
  title = {{Improved Multiplayer Bandit Algorithm for Bernoulli Rewards}},
  author = {Khang Nguyen and Ricardo Parada and William Chang},
  howpublished = {arXiv},
  year = {2026},
  month = sep,
  doi = {10.48550/arxiv.2609.26213},
  eprint = {2609.26213},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2609.26213},
  note = {CC BY 4.0},
}
RIS
TY  - UNPB
TI  - Improved Multiplayer Bandit Algorithm for Bernoulli Rewards
AU  - Khang Nguyen
AU  - Ricardo Parada
AU  - William Chang
PY  - 2026
DA  - 2026/09/01
PB  - arXiv
DO  - 10.48550/arxiv.2609.26213
UR  - https://arxiv.org/abs/2609.26213
AB  - We study the multiplayer multi-armed bandit problem with information asymmetry under Bernoulli rewards, for three information structures: asymmetry in actions, in rewards, and in both. Replacing the Hoeffding-style confidence intervals of prior work with Kullback--Leibler (KL) divergence-based bounds gives strictly tighter regret guarantees in each case. We propose \texttt{mKL-UCB}, \texttt{mKL-UCB-Intervals} and \texttt{mKL-DSEE}, and show that the improvement factor is at least two by Pinsker's inequality and far larger when reward means are near zero or one. For asymmetry in rewards we prove that two arms' KL intervals separate after a deterministic number of samples, and that M independent players accelerate elimination further.
ER  -