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PreprintCC BY 4.0arXiv

Graphexon Mean Field Games on Large Network Limits

Abstract

This paper analyzes graphexon mean field games (GXMFG) on large network limits. By considering edge distributions of a sequence of finite graphs, we define the empirical graphexon measures and study their subsequential weak limits in a graphexon space consisting of all symmetric probability measures on [0,1]2d. This concept of network limits extends graphon theory to general, not necessarily dense, networks. To formulate the game using the graphexon limit, we exploit a useful property that a probability measure on a product space is the product of a probability kernel and a marginal distribution. Based on such graph limits and the probability kernel of the associated graphexon measure, we derive the GXMFG equations, and present a detailed analysis for the linear-quadratic case. For linear-quadratic models with finite populations residing over large networks, we use the GXMFG equations to construct decentralized strategies, for which an ε-Nash equilibrium property is established.

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BibTeX
@misc{caines2026graphexon,
  title = {{Graphexon Mean Field Games on Large Network Limits}},
  author = {Peter E. Caines and Minyi Huang},
  howpublished = {arXiv},
  year = {2026},
  month = oct,
  doi = {10.48550/arxiv.2610.27292},
  eprint = {2610.27292},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2610.27292},
  note = {CC BY 4.0},
}
RIS
TY  - UNPB
TI  - Graphexon Mean Field Games on Large Network Limits
AU  - Peter E. Caines
AU  - Minyi Huang
PY  - 2026
DA  - 2026/10/19
PB  - arXiv
DO  - 10.48550/arxiv.2610.27292
UR  - https://arxiv.org/abs/2610.27292
AB  - This paper analyzes graphexon mean field games (GXMFG) on large network limits. By considering edge distributions of a sequence of finite graphs, we define the empirical graphexon measures and study their subsequential weak limits in a graphexon space consisting of all symmetric probability measures on [0,1]^2d. This concept of network limits extends graphon theory to general, not necessarily dense, networks. To formulate the game using the graphexon limit, we exploit a useful property that a probability measure on a product space is the product of a probability kernel and a marginal distribution. Based on such graph limits and the probability kernel of the associated graphexon measure, we derive the GXMFG equations, and present a detailed analysis for the linear-quadratic case. For linear-quadratic models with finite populations residing over large networks, we use the GXMFG equations to construct decentralized strategies, for which an ε-Nash equilibrium property is established.
ER  -