Skip to content
DraconiticResearch
Search Sources API
203,234 studies31 sourcesUpdated 57 min ago
PreprintarXiv licencearXiv

Non-Potential Congestion Games with a Continuum of Players

Abstract

We study a class of congestion games with a continuum of heterogeneous players and a finite set of resources, without assuming the existence of a potential function. Players differ in their individual characteristics and may contribute differently to congestion, which is represented through general aggregate features of the population choosing each resource. We characterize the conditions under which such a game admits a potential and show that this structure generally fails when players have heterogeneous impacts on congestion. To analyze the non-potential case, we introduce the concept of Stochastic Variational Nash Equilibrium, in which players observe idiosyncratic cost shocks before selecting a resource. We show that equilibrium choices are pure conditional on players' characteristics and shock realizations, whereas the induced aggregate allocation is probabilistic. Under Gumbel-distributed shocks, the equilibrium is equivalent to a continuum-player logit Quantal Response Equilibrium. Using a fixed-point formulation and the Schauder--Tychonoff theorem, we establish existence for every positive noise level and recover a pure Nash equilibrium in the zero-noise limit. Under a coordinate-wise monotonicity condition on aggregate interaction costs, we further prove uniqueness and convergence of the regularized allocations to the pure equilibrium. An application to electric vehicle charging illustrates how heterogeneous energy demands jointly affect station choice, congestion, and market shares.

Related

  1. High-Probability Nash Regret for Decentralized Learning in Markov α-Potential Games: Episodic and Fully Online Asynchronous Algorithms with Applications to Markov Congestion Games
    S. Rasoul Etesami
    arXivPreprintarXiv licenceFull textOptimisation & controlarXiv
  2. Monotonicity, Uniqueness and Frank--Wolfe Dynamics in Atomic Splittable Congestion Games
    Tobias Harks
    arXivPreprintCC BY 4.0Full textOptimisation & controlarXiv
  3. Congestion Games with Heterogeneous Valuations: An Optimal Transport Approach
    Pan-Yang Su, Negar Mehr, Shankar Sastry
    arXivPreprintarXiv licenceFull textOptimisation & controlarXiv
  4. Induced Representations in Cooperative Games with Homogeneous Groups of Players
    Windsor Kiang
    arXivPreprintarXiv licenceFull textAlgebra & number theoryCombinatorics & discrete mathematicsarXiv
  5. Kernel-Based Heterogeneous Mean Field Games on a Continuum Type Space
    Guangchen Wang, Luebo Xia
    arXivPreprintarXiv licenceFull textOptimisation & controlProbabilityarXiv
BibTeX
@misc{dupont2026nonpotential,
  title = {{Non-Potential Congestion Games with a Continuum of Players}},
  author = {Alix Dupont and Quentin Petit and Adrien Séguret},
  howpublished = {arXiv},
  year = {2026},
  month = oct,
  doi = {10.48550/arxiv.2610.18035},
  eprint = {2610.18035},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2610.18035},
}
RIS
TY  - UNPB
TI  - Non-Potential Congestion Games with a Continuum of Players
AU  - Alix Dupont
AU  - Quentin Petit
AU  - Adrien Séguret
PY  - 2026
DA  - 2026/10/13
PB  - arXiv
DO  - 10.48550/arxiv.2610.18035
UR  - https://arxiv.org/abs/2610.18035
AB  - We study a class of congestion games with a continuum of heterogeneous players and a finite set of resources, without assuming the existence of a potential function. Players differ in their individual characteristics and may contribute differently to congestion, which is represented through general aggregate features of the population choosing each resource. We characterize the conditions under which such a game admits a potential and show that this structure generally fails when players have heterogeneous impacts on congestion. To analyze the non-potential case, we introduce the concept of Stochastic Variational Nash Equilibrium, in which players observe idiosyncratic cost shocks before selecting a resource. We show that equilibrium choices are pure conditional on players' characteristics and shock realizations, whereas the induced aggregate allocation is probabilistic. Under Gumbel-distributed shocks, the equilibrium is equivalent to a continuum-player logit Quantal Response Equilibrium. Using a fixed-point formulation and the Schauder--Tychonoff theorem, we establish existence for every positive noise level and recover a pure Nash equilibrium in the zero-noise limit. Under a coordinate-wise monotonicity condition on aggregate interaction costs, we further prove uniqueness and convergence of the regularized allocations to the pure equilibrium. An application to electric vehicle charging illustrates how heterogeneous energy demands jointly affect station choice, congestion, and market shares.
ER  -