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PreprintCC BY 4.0arXiv

Tail-Likelihood Reinforcement Learning

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Abstract

Reinforcement learning typically optimizes average reward. For generative policies, the average can hide an important distinction: two policies can achieve the same mean reward while having very different chances of producing a rare but high-reward rollout. This matters as sampling increases during training and inference, since its benefit depends on retaining probability mass on high-reward outcomes. We propose to optimize this coverage directly. Rather than considering only expected reward, we consider all of its upper tails: for each reward threshold, how likely is the policy to exceed it? This turns a continuous reward into a family of binary success events. We introduce Tail-Likelihood Reinforcement Learning (TailRL), which maximizes the log-probability of exceeding a randomly chosen reward threshold. Its gradient gives more weight to rare, high-reward rollouts and can be interpreted as a mixture of Best-of-k gradients. TailRL requires only a simple modification to the advantage function, making it compatible with existing reinforcement learning pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL leverages rare high-reward training samples to avoid suboptimal solutions and yields models that benefit more from additional samples at inference time.

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BibTeX
@misc{ramasubramanian2026taillikelihood,
  title = {{Tail-Likelihood Reinforcement Learning}},
  author = {Shrinivas Ramasubramanian and Daman Arora and Fahim Tajwar and Guanning Zeng and Qingyang Wu and Zhongzhu Zhou and Chenfeng Xu and Haiwen Feng and Yuda Song and Aarti Singh and Ruslan Salakhutdinov and J. Andrew Bagnell and Jeff Schneider and Andrea Zanette},
  howpublished = {arXiv},
  year = {2026},
  month = sep,
  doi = {10.48550/arxiv.2609.02987},
  eprint = {2609.02987},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2609.02987},
  note = {CC BY 4.0},
}
RIS
TY  - UNPB
TI  - Tail-Likelihood Reinforcement Learning
AU  - Shrinivas Ramasubramanian
AU  - Daman Arora
AU  - Fahim Tajwar
AU  - Guanning Zeng
AU  - Qingyang Wu
AU  - Zhongzhu Zhou
AU  - Chenfeng Xu
AU  - Haiwen Feng
AU  - Yuda Song
AU  - Aarti Singh
AU  - Ruslan Salakhutdinov
AU  - J. Andrew Bagnell
AU  - Jeff Schneider
AU  - Andrea Zanette
PY  - 2026
DA  - 2026/09/09
PB  - arXiv
DO  - 10.48550/arxiv.2609.02987
UR  - https://arxiv.org/abs/2609.02987
AB  - Reinforcement learning typically optimizes average reward. For generative policies, the average can hide an important distinction: two policies can achieve the same mean reward while having very different chances of producing a rare but high-reward rollout. This matters as sampling increases during training and inference, since its benefit depends on retaining probability mass on high-reward outcomes. We propose to optimize this coverage directly. Rather than considering only expected reward, we consider all of its upper tails: for each reward threshold, how likely is the policy to exceed it? This turns a continuous reward into a family of binary success events. We introduce Tail-Likelihood Reinforcement Learning (TailRL), which maximizes the log-probability of exceeding a randomly chosen reward threshold. Its gradient gives more weight to rare, high-reward rollouts and can be interpreted as a mixture of Best-of-k gradients. TailRL requires only a simple modification to the advantage function, making it compatible with existing reinforcement learning pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL leverages rare high-reward training samples to avoid suboptimal solutions and yields models that benefit more from additional samples at inference time.
ER  -