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PreprintarXiv licencearXiv

The Two-Level Poset Game is PSPACE-Complete

Abstract

Poset games form a fundamental class of combinatorial games that includes classical games such as Nim and Chomp. Determining the outcome of a poset game is known to be PSPACE-complete even for posets of height at most three. However, the exact computational complexity of Two-Level Poset Game, played on posets of height at most two, has remained an open problem for over a decade. We resolve this problem by proving that Two-Level Poset Game is PSPACE-complete via a polynomial-time reduction from Avoid True on positive CNF formulas.

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BibTeX
@misc{hashimoto2026twolevel,
  title = {{The Two-Level Poset Game is PSPACE-Complete}},
  author = {Kengo Hashimoto},
  howpublished = {arXiv},
  year = {2026},
  month = oct,
  doi = {10.48550/arxiv.2610.19558},
  eprint = {2610.19558},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2610.19558},
}
RIS
TY  - UNPB
TI  - The Two-Level Poset Game is PSPACE-Complete
AU  - Kengo Hashimoto
PY  - 2026
DA  - 2026/10/14
PB  - arXiv
DO  - 10.48550/arxiv.2610.19558
UR  - https://arxiv.org/abs/2610.19558
AB  - Poset games form a fundamental class of combinatorial games that includes classical games such as Nim and Chomp. Determining the outcome of a poset game is known to be PSPACE-complete even for posets of height at most three. However, the exact computational complexity of Two-Level Poset Game, played on posets of height at most two, has remained an open problem for over a decade. We resolve this problem by proving that Two-Level Poset Game is PSPACE-complete via a polynomial-time reduction from Avoid True on positive CNF formulas.
ER  -