Parallel Repetition for Entangled Games via Conditional Relative Entropy
Abstract
We give a proof of the cubic parallel-repetition bound for finite two-player entangled games using quantum conditional relative entropy. For a game with entangled value 1−ε<1 and answer alphabets 𝒜,ℬ, its n-fold repeated value is at most exp[−Ω(ε3n/L)], L:=max{1,log(|𝒜||ℬ|)}, for every n≥1. This recovers Song's cubic rate. We also prove a threshold bound: the probability of winning a fraction at least 1−ε+δ is at most exp[−Ω(δ5n/(ε2L))] for 0<δ≤ε. Our information charge is the decrease in relative entropy when a question reference is discarded. Our comparison states preserve the original conditional question law. A chain rule bounds the coordinate charges using the cost of conditioning on checked wins and retaining checked answers. Our main lemma converts small charges into nearby pure-state descriptions and local corrections, each depending only on one player's question. Together with Song's sampler, these enable approximate local preparation of the conditioned workspace.
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BibTeX
@misc{jain2026parallel,
title = {{Parallel Repetition for Entangled Games via Conditional Relative Entropy}},
author = {Rahul Jain},
howpublished = {arXiv},
year = {2026},
month = oct,
doi = {10.48550/arxiv.2610.21410},
eprint = {2610.21410},
archivePrefix = {arXiv},
url = {https://arxiv.org/abs/2610.21410},
}
RIS
TY - UNPB
TI - Parallel Repetition for Entangled Games via Conditional Relative Entropy
AU - Rahul Jain
PY - 2026
DA - 2026/10/15
PB - arXiv
DO - 10.48550/arxiv.2610.21410
UR - https://arxiv.org/abs/2610.21410
AB - We give a proof of the cubic parallel-repetition bound for finite two-player entangled games using quantum conditional relative entropy. For a game with entangled value 1−ε<1 and answer alphabets 𝒜,ℬ, its n-fold repeated value is at most exp[−Ω(ε^3n/L)], L:=max{1,log(|𝒜||ℬ|)}, for every n≥1. This recovers Song's cubic rate. We also prove a threshold bound: the probability of winning a fraction at least 1−ε+δ is at most exp[−Ω(δ^5n/(ε^2L))] for 0<δ≤ε. Our information charge is the decrease in relative entropy when a question reference is discarded. Our comparison states preserve the original conditional question law. A chain rule bounds the coordinate charges using the cost of conditioning on checked wins and retaining checked answers. Our main lemma converts small charges into nearby pure-state descriptions and local corrections, each depending only on one player's question. Together with Song's sampler, these enable approximate local preparation of the conditioned workspace.
ER -