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Peer-reviewedCC BY 4.0PLOS One

Virtual reality, machine learning, and statistical modeling reveal an association between multiple concussion history and impaired perceptual decision-making

  1. 1Department of Health & Human Performance, University of Tennessee at Chattanooga, Chattanooga, Tennessee, United States of America
  2. 2Department of Business Analytics & Information Systems, Harbert College of Business, Auburn University, Auburn, Alabama, United States of America

Abstract

Current clinical assessment methods are insufficiently sensitive for detection of subtle post-concussion impairments in perceptual-cognitive function. The purpose of this study was to search for any perceptual response metrics associated with concussion history that might increase understanding of altered brain-behavior relationships. Immersive virtual reality test data were aggregated for 202 healthy adolescents and young adults (116 males, 86 females) who participated in different studies over a 2-year period. Left- versus right-directed neck rotation, arm reach, and step-lunge responses to sequential presentations of 2 types of horizontally moving visual stimuli were measured in terms of time to initiation of body segment movement (perceptual latency [PL]), as well as response completion (response time [RT]). Speed-accuracy tradeoff was represented by rate correct per second for PL (RCS-PL) and RT (RCS-RT) of neck and arm movements, and across-trial inconsistency was represented by PL variability (PLV) and RT variability (RTV). Both supervised machine learning and theory-based statistical regression methods were used to identify metrics that best discriminated between participants who reported a history of no concussion (NC), single concussion (SC), NC + SC, or multiple concussions (MC). Additionally, statistical regression was used to assess a theoretical relationship between metrics believed to align with components of the drift-diffusion computational model of decision-making. The best metric for discrimination between NC + SC and MC was Neck RCS-PL. Neck PLV values demonstrated a strong inverse logarithmic correlation with Neck RCS-PL (r = –0.796, P < 0.001). The Neck RCS-PL and Neck PLV behavioral metrics may have relevance to the two components of the drift-diffusion computational model of perceptual decision-making, and their combination may be associated with a cumulative and persisting deficiency after having sustained more than one lifetime concussion.

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BibTeX
@article{wilkerson2026virtual,
  title = {{Virtual reality, machine learning, and statistical modeling reveal an association between multiple concussion history and impaired perceptual decision-making}},
  author = {Gary B. Wilkerson and Mohammad Joghataee and Ashish Gupta},
  journal = {PLOS One},
  year = {2026},
  month = sep,
  doi = {10.1371/journal.pone.0358042},
  url = {https://doi.org/10.1371/journal.pone.0358042},
  note = {CC BY 4.0},
}
RIS
TY  - JOUR
TI  - Virtual reality, machine learning, and statistical modeling reveal an association between multiple concussion history and impaired perceptual decision-making
AU  - Gary B. Wilkerson
AU  - Mohammad Joghataee
AU  - Ashish Gupta
PY  - 2026
DA  - 2026/09/21
JO  - PLOS One
DO  - 10.1371/journal.pone.0358042
UR  - https://doi.org/10.1371/journal.pone.0358042
AB  - Current clinical assessment methods are insufficiently sensitive for detection of subtle post-concussion impairments in perceptual-cognitive function. The purpose of this study was to search for any perceptual response metrics associated with concussion history that might increase understanding of altered brain-behavior relationships. Immersive virtual reality test data were aggregated for 202 healthy adolescents and young adults (116 males, 86 females) who participated in different studies over a 2-year period. Left- versus right-directed neck rotation, arm reach, and step-lunge responses to sequential presentations of 2 types of horizontally moving visual stimuli were measured in terms of time to initiation of body segment movement (perceptual latency [PL]), as well as response completion (response time [RT]). Speed-accuracy tradeoff was represented by rate correct per second for PL (RCS-PL) and RT (RCS-RT) of neck and arm movements, and across-trial inconsistency was represented by PL variability (PLV) and RT variability (RTV). Both supervised machine learning and theory-based statistical regression methods were used to identify metrics that best discriminated between participants who reported a history of no concussion (NC), single concussion (SC), NC + SC, or multiple concussions (MC). Additionally, statistical regression was used to assess a theoretical relationship between metrics believed to align with components of the drift-diffusion computational model of decision-making. The best metric for discrimination between NC + SC and MC was Neck RCS-PL. Neck PLV values demonstrated a strong inverse logarithmic correlation with Neck RCS-PL (r = –0.796, P < 0.001). The Neck RCS-PL and Neck PLV behavioral metrics may have relevance to the two components of the drift-diffusion computational model of perceptual decision-making, and their combination may be associated with a cumulative and persisting deficiency after having sustained more than one lifetime concussion.
SN  - 1932-6203
ER  -