Thermodynamic Human-Computer Interaction
Abstract
Target acquisition is often modeled separately for desktop, mobile, and other interaction modalities. We present Thermodynamic HCI, a framework that splits interaction into thermal equilibrium and non-equilibrium regimes. The theory generalizes across interaction modalities by representing agent-target interaction using kinetic and potential energies. We derive the movement time of Fitts' law and the speed-accuracy tradeoff observed in Schmidt's law from the principles of thermal physics. Furthermore, we develop theorems that describe how target properties, such as the color of a button, affect user accuracy. The target acquisition model, derived from the theory, when evaluated on desktop and mobile website prefetching experiments, achieved an accuracy of 98% for both cursor and touchscreen based interaction. For every clicked link, it produced a fetch:click ratio of 1.37 for desktop and 1.75 for mobile.
Related
- The thermodynamic freedom of a thermodynamic computer
- Spectral functions on a quantum computer through system-environment interaction
- Determination of the Human-Robot Interaction Workspace for Robot Assisted Head Stabilization Control
- Toward Interaction Dynamics: A Predictive Framework for Safe Physical Human Robot Interaction
- A collider as a quantum computer
BibTeX
@misc{rafaq2026thermodynamic,
title = {{Thermodynamic Human-Computer Interaction}},
author = {Uzafir Ahmad Rafaq and Muaz Hassan and Ali Muzaffar},
howpublished = {arXiv},
year = {2026},
month = sep,
doi = {10.48550/arxiv.2608.07123},
eprint = {2608.07123},
archivePrefix = {arXiv},
url = {https://arxiv.org/abs/2608.07123},
}
RIS
TY - UNPB
TI - Thermodynamic Human-Computer Interaction
AU - Uzafir Ahmad Rafaq
AU - Muaz Hassan
AU - Ali Muzaffar
PY - 2026
DA - 2026/09/03
PB - arXiv
DO - 10.48550/arxiv.2608.07123
UR - https://arxiv.org/abs/2608.07123
AB - Target acquisition is often modeled separately for desktop, mobile, and other interaction modalities. We present Thermodynamic HCI, a framework that splits interaction into thermal equilibrium and non-equilibrium regimes. The theory generalizes across interaction modalities by representing agent-target interaction using kinetic and potential energies. We derive the movement time of Fitts' law and the speed-accuracy tradeoff observed in Schmidt's law from the principles of thermal physics. Furthermore, we develop theorems that describe how target properties, such as the color of a button, affect user accuracy. The target acquisition model, derived from the theory, when evaluated on desktop and mobile website prefetching experiments, achieved an accuracy of 98% for both cursor and touchscreen based interaction. For every clicked link, it produced a fetch:click ratio of 1.37 for desktop and 1.75 for mobile.
ER -