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PreprintarXiv licencearXiv

The Geometry of Hierarchical Navigation: Accuracy and Query Cost for Point Process Input

Abstract

Large-scale information retrieval systems, including retrieval-augmented generation (RAG) and recommendation engines, widely use multi-layered hierarchical data structures for ultra-fast approximate nearest-neighbor search in high-dimensional vector spaces. However, the geometric conditions that ensure accurate and efficient greedy navigation remain poorly understood. In this work, we study the efficiency of greedy navigation on a hierarchy of proximity graphs constructed from n data points on the d-dimensional torus~𝕋d. We identify a deterministic coverage condition under which, given any query q∈ 𝕋d, greedy search returns a point within (1+Ξ΅)-factor of the distance to the closest point. This coverage property holds with high probability when the data is distributed as a homogeneous Poisson process, a Hermitian determinantal process, or a bounded-density Cox process, as long as d = o(log n/log log n). Under the same assumptions, the expected number of greedy hops for a fixed query is O (exp (1/2 dlog d+O(d))log n), yielding logarithmic expected hop count in fixed dimension.

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BibTeX
@misc{bhamidi2026geometry,
  title = {{The Geometry of Hierarchical Navigation: Accuracy and Query Cost for Point Process Input}},
  author = {Shankar Bhamidi and Souvik Dhara and Lars Schroeder and Clara Stegehuis},
  howpublished = {arXiv},
  year = {2026},
  month = oct,
  doi = {10.48550/arxiv.2610.12312},
  eprint = {2610.12312},
  archivePrefix = {arXiv},
  url = {https://arxiv.org/abs/2610.12312},
}
RIS
TY  - UNPB
TI  - The Geometry of Hierarchical Navigation: Accuracy and Query Cost for Point Process Input
AU  - Shankar Bhamidi
AU  - Souvik Dhara
AU  - Lars Schroeder
AU  - Clara Stegehuis
PY  - 2026
DA  - 2026/10/08
PB  - arXiv
DO  - 10.48550/arxiv.2610.12312
UR  - https://arxiv.org/abs/2610.12312
AB  - Large-scale information retrieval systems, including retrieval-augmented generation (RAG) and recommendation engines, widely use multi-layered hierarchical data structures for ultra-fast approximate nearest-neighbor search in high-dimensional vector spaces. However, the geometric conditions that ensure accurate and efficient greedy navigation remain poorly understood. In this work, we study the efficiency of greedy navigation on a hierarchy of proximity graphs constructed from n data points on the d-dimensional torus~𝕋^d. We identify a deterministic coverage condition under which, given any query q∈ 𝕋^d, greedy search returns a point within (1+Ξ΅)-factor of the distance to the closest point. This coverage property holds with high probability when the data is distributed as a homogeneous Poisson process, a Hermitian determinantal process, or a bounded-density Cox process, as long as d = o(log n/log log n). Under the same assumptions, the expected number of greedy hops for a fixed query is O (exp (1/2 dlog d+O(d))log n), yielding logarithmic expected hop count in fixed dimension.
ER  -